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www.cppstories.com
| | cppstories.com
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| | Let's say we have the following code: LegacyList* pMyList = new LegacyList(); ... pMyList->ReleaseElements(); delete pMyList; In order to fully delete an object we need to do some additional action. How to make it more C++11? How to use unique_ptr or shared_ptr here? Intro We all know that smart pointers are really nice things and we should be using them instead of raw new and delete.
| | dev.krzaq.cc
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| | solarianprogrammer.com
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| | How to compile from sources GCC 10 on macOS Catalina
| | www.oranlooney.com
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| I recently wrote an article which was ostensibly about the Fibonacci series but was really about optimization techniques. I wanted to follow up on its (extremely moderate) success by going in the exact opposite direction: by writing a Fibonacci function which is as slow as possible. This is not as easy as it sounds: any program can trivially be made slower, but this is boring. How can we make it slow in a fair and interesting way?