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| | Variadic Templates from C++11 is probably not a feature that you use on a daily basis. But recently, I've come across one refactoring example where I've decided to give a try and apply variadics. Intro When I was doing some work in some old UI code I've noticed several similar lines of code that looked like that:
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| | Let's say we have the following code: LegacyList* pMyList = new LegacyList(); ... pMyList->ReleaseElements(); delete pMyList; In order to fully delete an object we need to do some additional action. How to make it more C++11? How to use unique_ptr or shared_ptr here? Intro We all know that smart pointers are really nice things and we should be using them instead of raw new and delete.
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| | Let's say we have the following code: LegacyList* pMyList = new LegacyList(); ... pMyList->ReleaseElements(); delete pMyList; In order to fully delete an object we need to do some additional action. How to make it more C++11? How to use unique_ptr or shared_ptr here? Intro We all know that smart pointers are really nice things and we should be using them instead of raw new and delete.
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| After watching some of the talks from Build 2014 - especially "Modern C++: What You Need to Know" and some talks from Eric Brumer I started thinking about writing my own test case. Basically I've created simple code that compares vector vs vector> The first results are quite interesting so I thought it is worth to describe this on the blog.