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blog.httrack.com
| | www.bfilipek.com
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| | Some time ago I covered how to use custom deleters with smart pointers. The basic idea is to specify a dedicated method that will be called when a pointer is released. One logical application of custom deleters might be resource handles like files or the WinApi HANDLE type. Lets see how can we implement such thing.
| | mazzo.li
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| | Let's say that you have a program which relies on huge pages for performance. I couldn't find a resource fully explaining how to allocate huge pages at runtime, making sure that the huge page allocation was successful, so here it is.
| | cppstories.com
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| | Some time ago I covered how to use custom deleters with smart pointers. The basic idea is to specify a dedicated method that will be called when a pointer is released. One logical application of custom deleters might be resource handles like files or the WinApi HANDLE type. Let's see how can we implement such thing.
| | killalldefects.com
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| In this article I'll walk you through using the Compromise NLP JavaScript library to interpret player input in text-based adventure games. Interactive Fiction In text-based games, also known as Interactive Fiction or IF, the game describes a room to the player who then types in a command and the game ...