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diaryofagraphicsprogrammer.blogspot.com | ||
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wassimulator.com
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| | | | | Writing a graphics rendering API using OpenGL with ease of use and modularity in mind. The process is explained on how the algorithms work. | |
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solid-angle.blogspot.com
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| | | | | Programmers don't generally have reels, but we do have blogs. I've been explaining the rendering work I did on BioShock Infinite quite a b... | |
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graphicsrunner.blogspot.com
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| | | | | I recently had to investigate dual-paraboloid reflections at work for an unnamed console. What are these you ask? Great question! :) Lets s... | |
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asahilinux.org
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| | | [AI summary] A technical blog post detailing the reverse engineering and development of the first Rust-based Linux kernel driver for the Apple M1 GPU, enabling running Linux on Apple Silicon hardware. | ||