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www.yosefk.com
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gafferongames.com
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| | | | | Hello readers, I'm no longer posting new content on gafferongames.com Please check out my new blog at mas-bandwidth.com! Introduction Hi, I'm Glenn Fiedler and welcome to Networking for Game Programmers. Lately I've been doing some research into networking game physics simulations via deterministic lockstep methods. The basic idea is that instead of synchronizing the state of physics objects directly by sending the positions, orientations, velocities etc. over the network, one could synchronize the simul... | |
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www.yosoygames.com.ar
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| | | | | [AI summary] The post discusses the challenges and complexities of achieving floating point determinism across different platforms and programming languages, highlighting issues with IEEE 754 compliance, compiler optimizations, and hardware variations. | |
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nkantar.com
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| | | Why I chose a static site generator in a sea of fancy dynamic solutions. | ||