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| | www.yosefk.com
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| | gafferongames.com
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| | Hello readers, I'm no longer posting new content on gafferongames.com Please check out my new blog at mas-bandwidth.com! Introduction Hi, I'm Glenn Fiedler and welcome to Networking for Game Programmers. Lately I've been doing some research into networking game physics simulations via deterministic lockstep methods. The basic idea is that instead of synchronizing the state of physics objects directly by sending the positions, orientations, velocities etc. over the network, one could synchronize the simul...
| | tomforsyth1000.github.io
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| | g-w1.github.io
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| At the start of the 2020 school year I wanted to learn more about compilers so I started writing a compiler for the ez programming language that I made up. I did this as an independent study for school. I wanted to grow dramatically as a thinker and learn a lot about computer science and compilers in specific. If you just want to see the project head to github.com/g-w1/ezc or g-w1.github.com/ezc for documentation.