Explore >> Select a destination


You are here

yosefk.com
| | gpfault.net
13.8 parsecs away

Travel
| |
| | randomascii.wordpress.com
14.6 parsecs away

Travel
| | Is IEEE floating-point math deterministic? Will you always get the same results from the same inputs? The answer is an unequivocal "yes". Unfortunately the answer is also an unequivocal "no". I'm afraid you will need to clarify your question. My hobby: injecting code into other processes and changing the floating-point rounding mode on some threads...
| | www.modularcircuits.com
32.8 parsecs away

Travel
| |
| | lambdaland.org
90.5 parsecs away

Travel
| In my last post I described how I made a very fast BF interpreter. Well, there's a lot more speed to be had with an optimizing compiler. This post is a write-up of my assignment for a compilers class, so the post a little rougher than normal.