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kvachev.com
| | www.redblobgames.com
3.7 parsecs away

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| | Amit's guide to math, algorithms, and code for hexagonal grids in games
| | frozenfractal.com
5.1 parsecs away

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| | I didn't have time during the holidays to implement any new features, so enjoy this filler post that I prepared earlier! In the very first post in this series, I wrote: The prototype took place on a rectangular map, with the left side wrapping around to the right to form a cylinder. [...] Many games do this and get away with it, but because I'm a perfectionist, I want my game to take place on an actual sphere. Today I'm going to write up in some detail why spheres are harder to work with.
| | www.zarkonnen.com
4.8 parsecs away

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| | etodd.io
53.4 parsecs away

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| I've updated the browser plugin to finally support full online multiplayer! Go try it! I think the plugin is now stable enough that I am promoting it as the officially recommended method of playing the game. :) Of course, there are still some problems. Namely, in Internet Explorer the mouse control doesn't work. Testing so far has shown Firefox 3 and Chrome (on Windows) handle the game very well. So give it a whirl, and please post any errors or bugs you get, along with your OS and browser!