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www.copetti.org | ||
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simonschreibt.de
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| | | | | ???? Read in Chinese ???? Read in Russian ???? Read in Vietnamese This post is one part of the series "Render Hell". 2.0 Pipeline in Detail Most of the constructive feedback I received about this article was "Nice explanation, but your pipeline is 6 | |
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scalibq.wordpress.com
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| | | | | Here's just a quick brainfart I had after watching a video on 90s rendering technology, part of which concentrated on how John Carmack moved from Commander Keen to Wolfenstein 3D, DOOM and Quake: https://www.youtube.com/watch?v=gNd0dsTiEwg An interesting point there is that each of these these games uses a very different approach to rendering. And a related... | |
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venam.net
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| | | | | Computer architecture can be considered a boring topic, one that is studied during CS education, then put aside, and leaves place to the shiny new toys that capture the attention. I've recently revisited it, and I'd like to summarize some takeaways. | |
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smerity.com
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