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dave.cheney.net | ||
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crawshaw.io
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| | | | | [AI summary] A technical analysis of the limitations and potential use cases for finalizers in Go's garbage collection system. | |
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without.boats
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| | | | | [AI summary] The post explains the overview and implementation of a tracing garbage collector in Rust, specifically within the Shifgrethor project, covering concepts like rooted memory, mark-and-sweep phases, and linked list structures. | |
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www.shironekolabs.com
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| | | | | Game Development and the like | |
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hashblog.thepolyglotprogrammer.com
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| | | On this post I intend to walk down memory lane a bit to understand what exactly are Smart Pointers? Where do they come from? And of course, how do they work | ||