/explore

Click through on any links that interest you or select the planets on the right to continue exploring the Outer Web.
You are here

blog.pnkfx.org
| | boats.gitlab.io
2.5 parsecs away

Travel
| | In the previous post I said that in the second post in the series we'd talk about how rooting works. However, as I sat down to write that post, I realized that it would be a good idea to back up and give an initial overview of how a tracing garbage collector works - and in particular, how the underlying garbage collector in shifgrethor is implemented. In the abstract, we can think of the memory of a Rust program with garbage collection as being divided into three sections: the stack, the "unmanaged" heap...
| | aykevl.nl
1.9 parsecs away

Travel
| | An explanation of how garbage collectors work including some pseudocode how a real GC could be implemented.
| | without.boats
2.4 parsecs away

Travel
| | [AI summary] The post explains the overview and implementation of a tracing garbage collector in Rust, specifically within the Shifgrethor project, covering concepts like rooted memory, mark-and-sweep phases, and linked list structures.
| | www.kleefeldoncomics.com
30.8 parsecs away

Travel
| Sean Kleefeld's daily thoughts about comics and the comic industry.