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aykevl.nl
| | boats.gitlab.io

In the previous post I said that in the second post in the series we'd talk about how rooting works. However, as I sat down to write that post, I realized that it would be a good idea to back up and give an initial overview of how a tracing garbage collector works - and in particular, how the underlying garbage collector in shifgrethor is implemented. In the abstract, we can think of the memory of a Rust program with garbage collection as being divided into three sections: the stack, the "unmanaged" heap...
1.1 parsecs

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| | maplant.com


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| | www.shironekolabs.com

Game Development and the like
1.8 parsecs

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| | joeduffyblog.com

Joe Duffy's Blog | Adventures in the high-tech underbelly
27.5 parsecs

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