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acko.net
| | therealmjp.github.io
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| | For a theoretical understanding of aliasing and anti-aliasing, we can turn to the fields of signal processing[1] and sampling theory[2]. This article will explain some of the basics ofthese two related field in my own words, taking a more theoretical point of view. In the following article the concepts covered here will be used to analyze common aspects of real-time graphics, so that we can describe them in terms of signal processing.
| | momentsingraphics.de
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| | [AI summary] A technical blog post explaining the theory, generation methods, and practical applications of blue noise textures for real-time computer graphics.
| | surma.dev
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| | I always loved the visual aesthetic of dithering but never knew how it's done. So I did some research. This article may contain traces of nostalgia and none of Lena.
| | blog.scottlogic.com
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| Recently I've been learning about Neural Networks and how they work. In this blog post I write a simple introduction in to some of the core concepts of a basic layered neural network.