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acko.net | ||
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bartwronski.com
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| | | | | Introduction This will be a blog post that is second in an (unanticipated) series on interesting uses of the JAX numpy autodifferentiation library, as well as an extra post in my very old post series on dithering in games and blue noise specifically. Teaser: we will "optimize" a dithering matrix directly in Fourier domain and... | |
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momentsingraphics.de
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therealmjp.github.io
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| | | | | For a theoretical understanding of aliasing and anti-aliasing, we can turn to the fields of signal processing[1] and sampling theory[2]. This article will explain some of the basics ofthese two related field in my own words, taking a more theoretical point of view. In the following article the concepts covered here will be used to analyze common aspects of real-time graphics, so that we can describe them in terms of signal processing. | |
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oneshader.net
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| | | Tokyo by night in the rain. The car model is made by Eiffie (Shiny Toy': https://www.shadertoy.com/view/ldsGWB). I have never been in Tokyo btw. | ||