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johnwickerson.wordpress.com | ||
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domipheus.com
This is part of a series of posts detailing the steps and learning undertaken to design and implement a CPU in VHDL. Previous parts are available here, and I'd recommend they are read before continuing. Memory Operations We already have a small RAM which holds our instruction stream, but our TPU ISA defines memory read and write instructions, and we should get those instructions working. It's the last major functional implementation we need to complete. The fetch stage is simply a memory read with the PC... |
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jborza.com
Ive went through the first part of From Nand to Tetris course where I learnt to build a simple 16-bit computer called Hack from the digital building blocks (NAND gates). The course used its specific HDL (hardware definition language), which is a gentle way to shield a beginner from the ugliness of a real language, but to implement anything on a real FPGA board one needs to use VHDL or Verilog. |
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crepererum.net
[AI summary] The content provides an introduction to FPGA programming for software engineers, focusing on the development board and open-source tools. It explains the compilation process for FPGAs, including synthesis, place and route, and bitstream generation. The tutorial walks through using Yosys and nextpnr for design synthesis and placement, and icestorm for bitcode generation. It also discusses testing methods like simulation and formal verification, and explores alternative languages for FPGA development. |
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theshamblog.com
I built a computer! A very primitive one, made out of breadboards, bare wire, and logic gates. But it's fully functioning, it looks awesome, and unlike the staggering complexity of modern processor... |
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