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devmag.org.za | ||
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cowboyprogramming.com
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| | | | | [AI summary] A technical tutorial explaining how to create realistic destructible walls in games using parity mapping shaders to simulate bullet hole depth. | |
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raphlinus.github.io
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| | | | | Blog of Raph Levien. | |
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imrannazar.com
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| | | | | Visualising the overlap between two sets of data is often achieved through Venn diagrams, but such diagrams can be difficult to render in a web development environment. This article covers the mathematics and geometry behind the Venn diagram, and a simple implementation of the algorithms involved in calculating the appropriate dimensions. | |
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thatonegamedev.com
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| | | Deleaker is a tool for Windows that helps you fix memory leaks quickly and never worry about hours of hunting memory bugs. | ||