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thatonegamedev.com
| | cemyuksel.com
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| | www.jendrikillner.com
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| | [AI summary] This article covers graphics programming topics including implementing printf in shaders, generating simplex noise, portability of noise calculations across GPUs, and a job posting for an Unreal Developer at Threedy.
| | devmag.org.za
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| | A Bézier curve is a type of curve that is easy to use, and can describe many shapes. This guide gives instructions for implementing algorithms for using Bézier curves in your games.
| | www.cherryservers.com
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| This guide will give you a comprehensive overview of GPU architecture, specifically the Nvidia GPU architecture and its evolution.