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thatonegamedev.com | ||
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cemyuksel.com
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www.jendrikillner.com
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| | | | | [AI summary] This article covers graphics programming topics including implementing printf in shaders, generating simplex noise, portability of noise calculations across GPUs, and a job posting for an Unreal Developer at Threedy. | |
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devmag.org.za
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| | | | | A Bézier curve is a type of curve that is easy to use, and can describe many shapes. This guide gives instructions for implementing algorithms for using Bézier curves in your games. | |
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www.cherryservers.com
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| | | This guide will give you a comprehensive overview of GPU architecture, specifically the Nvidia GPU architecture and its evolution. | ||