|
You are here |
www.jeremykun.com | ||
| | | | |
blog.demofox.org
|
|
| | | | | There's an interactive Bezier Triangles webGL demo I made that goes with this post, and what i used to make the 3d rendered images with. You can find here: http://demofox.org/BezierTriangle.html https://demofox2.files.wordpress.com/2019/12/cubicbeziertriangle.png Above is a cubic bezier triangle which has 10 control points. Each edge of the triangle is a cubic Bezier. That makes for 9... | |
| | | | |
raphlinus.github.io
|
|
| | | | | Blog of Raph Levien. | |
| | | | |
blog.demofox.org
|
|
| | | | | Rectangular Bezier Patches are one way to bring Bezier curves into the 3rd dimension as a Bezier surface. Below is a rendered image of a quadratic Bezier rectangle (degree of (2,2)) and a cubic Bezier rectangle (degree of (3,3)) taken as screenshots from a shadertoy demo I created that renders these in real time. Links... | |
| | | | |
drei.docs.pmnd.rs
|
|
| | | [AI summary] The post demonstrates usage of a helper function to create and extend THREE.ShaderMaterial for easier uniform handling within React Three Fiber. | ||