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au79games.wordpress.com | ||
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nuculabs.wordpress.com
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| | | | | Hello everyone! I've made an article a while ago on FZF because I think it's a great tool and now, I've decided to make a video as well. Enjoy https://www.youtube.com/watch?v=X5865VHcGmQ Thanks! | |
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blog.danielschroeder.me
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| | | | | This is the first of two posts about a renderer I have been developing, focusing on what I've built and how it works. The second post discusses why I've built it and my plans for the future. I've been developing a custom real-time renderer which uses very small voxels to produce a distinctive visual style [...] | |
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preetishkakkar.wordpress.com
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| | | | | What is Nanite One of hard problems in computer graphics specifically for games is how to render unlimited polygons/triangles efficiently in real time. Artists have dreamt about a world where they don't have to worry about polycounts. Nanite is UE5 technology that tries to achieve it by implementing a very efficient yet dynamic LOD (level... | |
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www.jallmenroeder.de
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| | | [AI summary] The author shares their educational journey and implementation details of creating a path tracer using the C++ framework Nori, progressing from basic geometry to advanced lighting techniques like multiple importance sampling. | ||