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planetkar.us
| | pathunending.wordpress.com
7.5 parsecs away

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| | Inspired by the excellent class here, by grace. As per my unwritten class theory - this is the guy that's best at overland travel. I've posted them before but here are my rules of overland travel, for clarity: Wilderness Adventuring Sequence of Play: Each watch the party determines what directoin they move in, and expend...
| | bloodandbronze.com
5.6 parsecs away

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| | A desert of stone pillars, black boulders, gravel and rocks. Beast-men and savage tribes rule the land, and the lack of water and food makes travel dangerous and hard. Rugged terrain: Travel speed is two hexagons per day. Barren: Each attempt at foraging takes a full day. Chance encounters: 2d6 2 A gale, screaming like...
| | llblumire.co.uk
5.3 parsecs away

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| | Home of assorted works.
| | uncommongenders.home.blog
25.1 parsecs away

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