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llblumire.co.uk
| | planetkar.us
5.3 parsecs away

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| | [AI summary] This post outlines draft rules for wilderness exploration in a classic Dungeons & Dragons sword and planet campaign, including mechanics for navigation, terrain movement, weather, and encounters.
| | castleport.blogspot.com
8.0 parsecs away

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| | The peace time flag of Machodor The Castleport Campaign has no Patron players as yet; but I wanted to cover how I intend to run them by usin...
| | pathunending.wordpress.com
4.4 parsecs away

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| | Inspired by the excellent class here, by grace. As per my unwritten class theory - this is the guy that's best at overland travel. I've posted them before but here are my rules of overland travel, for clarity: Wilderness Adventuring Sequence of Play: Each watch the party determines what directoin they move in, and expend...
| | archons-court.blogspot.com
34.8 parsecs away

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| A draft trade with Locheil, containing Gun Violent.