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bartwronski.com | ||
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www.adriancourreges.com
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| | | | | DOOM pioneered fundamental changes in game design and mechanics back in 1993, it was a world-wide phenomenon which propelled to fame iconic figures ... | |
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advances.realtimerendering.com
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| | | | | [AI summary] The course provides an in-depth exploration of real-time rendering techniques used in modern video games, highlighting practical applications and innovations from the game development community and cutting-edge research. It features presentations from industry leaders and researchers, covering topics such as motion blur, global illumination, subsurface scattering, and dynamic sand simulation, with a focus on performance, visual fidelity, and production-ready solutions. | |
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blog.demofox.org
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| | | | | Let's say you have a path tracer that can generate an image like this: Adding depth of field (and bokeh) can make an image that looks like this: The first image is rendered using an impossibly perfect pinhole camera (which is what we usually do in roughly real time graphics, in both rasterization and ray... | |
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photorumors.com
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| | | Nikon Imaging Cloud update completed: for now only new recipes were added OM System is offering 20% off refurbished cameras and lenses New firmware updates for the Ricoh GR III (version 1.92) and the Ricoh GR IIIx (version 1.42) released The rumored Leica M camera with EVF doesn't mean the optical rangefinder is dead Leica [...] | ||