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hadrienj.github.io | ||
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marcospereira.me
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| | | | | In this post we summarize the math behind deep learning and implement a simple network that achieves 85% accuracy classifying digits from the MNIST dataset. | |
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codethrasher.com
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| | | | | A linear mapping from a vector space to a field of scalars. In other words, a linear function which acts upon a vector resulting in a real number (scalar) \begin{equation} \alpha\,:\,\mathbf{V} \longrightarrow \mathbb{R} \end{equation} Simplistically, covectors can be thought of as "row vectors", or: \begin{equation} \begin{bmatrix} 1 & 2 \end{bmatrix} \end{equation} This might look like a standard vector, which would be true in an orthonormal basis, but it is not true generally. | |
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austinmorlan.com
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| | | | | It took me longer than necessary to understand how a rotation transform matrix rotates a vector through three-dimensional space. Not because its a difficult concept but because it is often poorly explained in textbooks. Even the most explanatory book might derive the matrix for a rotation around one axis (e.g., x) but then present the other two matrices without showing their derivation. Ill explain my own understanding of their derivation in hopes that it will enlighten others that didnt catch on right a... | |
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tayfunkayhan.wordpress.com
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| | | Code for this part can be found here. Go 3D! InPart I: Hello, Triangle!, we rendered a two-dimensional triangle defined in normalized device coordinates-space [-1, 1] directly. As simple as they can get, it was already perfect for projecting to our two-dimensional screen. Before we get into adding a third dimension to our virtual world,... | ||