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www.reenigne.org
| | scalibq.wordpress.com
12.4 parsecs away

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| | Well, you've already seen the demo in my previous post. And Trixter, reenigne and VileR have already covered most of the technical details in these articles: 8088 MPH: We Break All Your Emulators 1K colours on CGA: How it's done 8088 PC Speaker MOD player: How it's done More 8088 MPH how it's done CGA...
| | nesdoug.com
23.7 parsecs away

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| | SNES programming tutorial. Example 11. https://github.com/nesdoug/SNES_11 HDMA is a way to write to PPU registers while the screen is drawing. You can change values at specific scanlines, to create unique effects. The H is for H-Blank. Remember before, when we talked about V-blank (vertical blank), where the PPU isn't doing anything for a short while...
| | www.skrasser.com
12.6 parsecs away

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| | Since I've always liked to understand technology from first principle,I've embarked on a small project to generate a VGA signal from scratchon an Arduino Uno...
| | spyder.wordpress.com
101.6 parsecs away

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| yes I do. That draft was created just after I joined twitter, and in the details I had written that I had just passed 400 tweets. I'm now closing in on 13,000. I am, however, in the process of scaling back my twitter and Facebook usage - I identified last week that as I reduce...