/explore

Click through on any links that interest you or select the planets on the right to continue exploring the Outer Web.
You are here

www.reedbeta.com
| | c0de517e.blogspot.com

Realtime rendering and videogame programming mostly, but I love computer science and visuals in all their forms. This is a notepad of my ideas.
4.4 parsecs

Travel
| |
| | alain.xyz

An overview of various ray operations, their similarities, differences, and how to implement each type of ray operation in real time rendering.
3.2 parsecs

Travel
| |
| | www.jendrikillner.com

[AI summary] This article covers graphics programming topics including implementing printf in shaders, generating simplex noise, portability of noise calculations across GPUs, and a job posting for an Unreal Developer at Threedy.
2.5 parsecs

Travel
| |
| | blog.scottlogic.com

Recently I've been learning about Neural Networks and how they work. In this blog post I write a simple introduction in to some of the core concepts of a basic layered neural network.
23.9 parsecs

Travel
|