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www.adriancourreges.com
| | morad.in
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| | Foreword After my previous articles I started looking for another game to dive into and I ran into the demo version of Shadows of the Tomb Raider. I thought the rendering of this game is probably already really interesting but with the recent patch to enable raytraced shadows it made it an even better target. [...]
| | www.froyok.fr
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| | Portfolio and Blog about realtime 3D creations and tutorials by Froyok
| | darkcephas.blogspot.com
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| | It has been two decades since the video game Max Payne was release on July 23, 2001. The game itself was some incredible homage to The Ma...
| | www.nicktasios.nl
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| In this series of posts, I am going to create a clone of the classic arcade game, space invaders, in C++ using only a few dependencies. In this post I will set up the required OpenGL shaders to draw a