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blog.garrettallen.dev
| | trost.codes
18.8 parsecs away

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| | A case study on a Javascript arcade game I made for my Udacity Nanodegree. I go through how I approached the project and what I learned.
| | etodd.io
22.4 parsecs away

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| | Update:Snakes in a Tower is complete! Downloads with source available for Mac and PC. Friday 4:59pm This is my first Global Game Jam. Super excited. So I'm going to liveblog it. I'll be working on a MacBook, so I decided to port the essentials of my XNA component entity system over to MonoGame. Here's what I got so far! Breathtaking, I know. Saturday 12:20am Opening meeting was awesome. Heard some fantastic keynotes from fantastic people. We got to hear some great insight from Ian Schreiber before starting (I'm at the Ohio State jam). The theme has been given to everyone by now, so I'll go ahead and say that the theme is this:
| | blog.rubenwardy.com
17.7 parsecs away

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| | In April 2021, I participated in my first game jam. I made a Cornish tin mining simulation game, where you place out orders that workers follow.
| | apeatling.com
80.8 parsecs away

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| This post is the first of five parts of: A simple guide to local LLM fine-tuning on a Mac with MLX. If you're starting on this journey from scratch, you'll...