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blog.demofox.org | ||
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david-codes.hatanian.com
Having worked in the software engineering field for 6 years, I sometimes pause and consider how much I have learned since I started my career. One thing that... |
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leifnode.com
I've been looking at a lot of resources on current rendering algorithms to get nice looking real-time graphics and thought that it's time that I actually go and |
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simpleprogrammer.com
What Languages to Learn, How to Structure Code, Algorithms & Data Structures, Methodologies, Source Control, Object Oriented Design, Frameworks or Stack ... |
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mikemarcin.com
our choice of DirectX 12 in our previous entry. In order to more fully understand how we're going to proceed to add graphics support to our engine we need to understand a bit of the history and evolution of graphics APIs. A Brief History of Graphics APIs Graphics APIs evolved through the decades. They start in the early 1990s with Iris GL followed by OpenGL. These are fixed-function immediate mode APIs. |
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