/explore

Click through on any links that interest you or select the planets on the right to continue exploring the Outer Web.
You are here

blog.demofox.org
| | david-codes.hatanian.com

Having worked in the software engineering field for 6 years, I sometimes pause and consider how much I have learned since I started my career. One thing that...
6.0 parsecs

Travel
| |
| | leifnode.com

I've been looking at a lot of resources on current rendering algorithms to get nice looking real-time graphics and thought that it's time that I actually go and
4.5 parsecs

Travel
| |
| | simpleprogrammer.com

What Languages to Learn, How to Structure Code, Algorithms & Data Structures, Methodologies, Source Control, Object Oriented Design, Frameworks or Stack ...
5.1 parsecs

Travel
| |
| | mikemarcin.com

our choice of DirectX 12 in our previous entry. In order to more fully understand how we're going to proceed to add graphics support to our engine we need to understand a bit of the history and evolution of graphics APIs. A Brief History of Graphics APIs Graphics APIs evolved through the decades. They start in the early 1990s with Iris GL followed by OpenGL. These are fixed-function immediate mode APIs.
25.2 parsecs

Travel
|