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unsafeperform.io
| | gergo.erdi.hu
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| | [AI summary] The author describes implementing a CHIP-8 CPU interpreter in Haskell, detailing the instruction set, state modeling, and signal processing for the RetroChallenge project.
| | jborza.com
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| | I got into FPGAs with the intent of building a retro-computer. A couple of popular hardware implementation targets are Gameboy, NES, RISC-V and CHIP-8. Last year Ive done my practice round with 6502 and RISC-V emulators, both in C. CHIP-8 is a really nice virtual machine implemented on a number of computers since the 1970s, initially designed to make game development easier. After building a CHIP-8 emulator a couple of days ago I thought I know a lot about the simple platform to actualy start implementin...
| | danilafe.com
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| | This is the third post in a series I'm writing about Chip-8 emulation. If you want to see the first one, head here.
| | shellsharks.com
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| An introduction to x86 Intel assembly.