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gergo.erdi.hu
[AI summary] The author describes implementing a CHIP-8 CPU interpreter in Haskell, detailing the instruction set, state modeling, and signal processing for the RetroChallenge project. |
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bryananthonio.com
Sharing key insights on how computers work, from logic gates and binary arithmetic to assembly languages. |
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jborza.com
I got into FPGAs with the intent of building a retro-computer. A couple of popular hardware implementation targets are Gameboy, NES, RISC-V and CHIP-8. Last year Ive done my practice round with 6502 and RISC-V emulators, both in C. CHIP-8 is a really nice virtual machine implemented on a number of computers since the 1970s, initially designed to make game development easier. After building a CHIP-8 emulator a couple of days ago I thought I know a lot about the simple platform to actualy start implementin... |
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unsafeperform.io
[AI summary] The author details the design and simulation of a Brainfuck-based CPU implemented on an FPGA using the Lava Haskell DSL to overcome the limitations of VHDL for software developers. |
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