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blog.kummerlaender.eu | ||
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jamie-wong.com
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| | | | | How might you go about simulating rain? Or any physical process over time, for that matter? | |
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andrewkchan.dev
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| | | | | [AI summary] The text provides an in-depth explanation of simulating fluids and fire using computational methods. It covers topics like Navier-Stokes equations, vorticity confinement, curl noise turbulence, combustion models, thermal buoyancy, and rendering techniques. The discussion includes both theoretical foundations and practical implementations using GPU-based simulations. The text also touches on advanced topics like dynamic obstacles and non-grid-based simulation methods. | |
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pixls.us
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| | | | | The IMAGE team of the research laboratory GREYC in Caen/France is pleased to announce the release of a new major version (numbered 2.0) of its project G'MIC: a generic, extensible, and open source framework for image processing. Here, we present the main advances made in the software since our last article. The new features presented here include the work carried out over the last twelve months (versions 2.0.0 and 1.7.x, for _x_ varying from _2_ to _9_)... | |
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www.collabora.com
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| | | Interested in learning more about low-level specifics of the eBPF stack? Read on as we take a deep dive, from its VM mechanisms and tools, to running traces on remote, resource-constrained embedded devices. | ||