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pspeter3.com | ||
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www.pegtop.net
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| | | | | PEGTOP blend modes | |
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www.ethangardner.com
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| | | | | Color theory using the color wheel and basic math | |
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alvaromontoro.com
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| | | | | HSL stands for Hue-Saturation-Lightness. In this format, the developer specifies three values: Hue: an angle in the color circle/wheel (see below). Saturation: the color's saturation/brightness level. A value of 100% indicates a fully-saturated bright color, while lower values will lead to fully unsaturated gray colors. Lightness: the level of lightness of the color. Lower values will be darker and closer to black, higher values will be lighter and closer to white. :: Blog post at Alvaro Montoro's Person... | |
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austinmorlan.com
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| | | Final update on solo development of a game. | ||