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www.ethangardner.com
| | alvaromontoro.com
4.9 parsecs away

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| | HSL stands for Hue-Saturation-Lightness. In this format, the developer specifies three values: Hue: an angle in the color circle/wheel (see below). Saturation: the color's saturation/brightness level. A value of 100% indicates a fully-saturated bright color, while lower values will lead to fully unsaturated gray colors. Lightness: the level of lightness of the color. Lower values will be darker and closer to black, higher values will be lighter and closer to white. :: Blog post at Alvaro Montoro's Person...
| | bitsofco.de
5.9 parsecs away

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| | Articles on frontend development and more.
| | tigercolor.com
4.8 parsecs away

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| | Color Harmonies in Design: a practical 1500-word guide to complementary, analogous, triadic, split-complementary, monochromatic, and tetradic schemes with tips and workflows.
| | ericportis.com
42.3 parsecs away

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| [AI summary] The article explores the concept of color spaces, focusing on how colors are represented and manipulated in different systems. It begins by explaining that colors are abstract concepts without inherent spatial relationships, but they can be organized into coordinate systems for practical use. The CIE XYZ color space is highlighted as a foundational model that linearly represents light intensity, enabling precise mathematical solutions for color mixing and matching. However, predicting how humans perceive color differences remains a complex challenge, as it involves the nonlinear and subjective nature of human vision. The article then introduces Oklab and OKLCH as modern color spaces that aim to model perceptual uniformity by isolating lightness,...