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johnaustin.io
| | wassimulator.com
6.5 parsecs away

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| | Blogpost explaining how the game was made.
| | www.jendrikillner.com
5.9 parsecs away

Travel
| | [AI summary] This article covers graphics programming topics including implementing printf in shaders, generating simplex noise, portability of noise calculations across GPUs, and a job posting for an Unreal Developer at Threedy.
| | dylanbeattie.net
7.2 parsecs away

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| | An article from dylanbeattie.net
| | www.bartvandersanden.com
21.1 parsecs away

Travel
| Stuff I have written about web development, photography, tech and travel.