/explore
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blog.yjl.im | ||
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davidhampgonsalves.com
[AI summary] The author develops a performance-optimized fire simulation using HTML5 Canvas and JavaScript, porting a Ruby algorithm to create a Yule Log animation. |
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manuel.kiessling.net
Some days ago my son asked me how computer games are made. I couldn't really explain it very well in terms he understood (he's 5 years old), but I wanted to show it to him. Thus I started working with him on a 2D space shooter written in JavaScript, using the canvas element of HTML5. |
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16bpp.net
[AI summary] The author discusses their work on developing a Nim package for HTML5 canvas manipulation, highlighting challenges in API design and performance optimizations. |
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current.workingdirectory.net
Some thoughts based on my work as a movement technologist |
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