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blog.yjl.im | ||
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9elements.com
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| | | | | Click here to launch the experiment!(beware: sophisticated browser needed) HTML5 is getting a lot of love lately. With the arrival ofFireFox 3.5,Safari 4and the new betas ofGoogle ChromeandOpera, browsers support some great new features... | |
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manuel.kiessling.net
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| | | | | Some days ago my son asked me how computer games are made. I couldn't really explain it very well in terms he understood (he's 5 years old), but I wanted to show it to him. Thus I started working with him on a 2D space shooter written in JavaScript, using the canvas element of HTML5. | |
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16bpp.net
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| | | | | [AI summary] The author discusses their work on developing a Nim package for HTML5 canvas manipulation, highlighting challenges in API design and performance optimizations. | |
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pagefault.se
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| | | Outlined in a previous post, I put down some ideas on how to utilize Ds metaprogramming capabilities in order to reduce the amount of fairly unnecessary boilerplate when writing OpenGL code. (I should note, I was heavily inspired by tomakas glium in rust land) Since then, Ive been hard at work abusing the basic idea laid out, coupled with implementing things I merely hinted at in my last post, like instancing and element buffer object support. | ||