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9elements.com
| | 16bpp.net
1.1 parsecs away

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| | [AI summary] The author discusses their work on developing a Nim package for HTML5 canvas manipulation, highlighting challenges in API design and performance optimizations.
| | davidhampgonsalves.com
1.3 parsecs away

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| | [AI summary] The author develops a performance-optimized fire simulation using HTML5 Canvas and JavaScript, porting a Ruby algorithm to create a Yule Log animation.
| | www.mikechambers.com
2.5 parsecs away

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| | As I posted the other day, I have been spending ...
| | incoherency.co.uk
25.9 parsecs away

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| [AI summary] The author describes creating a simple game called '24invaders' using the ultra-minimalist game engine 24a2, highlighting its constraints and the game's features like movement, shooting, shields, and particle effects.