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www.lostdecadegames.com | ||
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16bpp.net
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| | | | | [AI summary] The author discusses their work on developing a Nim package for HTML5 canvas manipulation, highlighting challenges in API design and performance optimizations. | |
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manuel.kiessling.net
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| | | | | Some days ago, my son asked me how computer games are made. The result is a simple yet fully-functional 2D space shooter, available on Facebook. Here's how it's done. | |
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phaser.io
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| | | | | Part 1 - Introduction | |
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www.generativehut.com
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| | | Learn to export a WebGL generative piece to an SVG by using the three.js library. | ||