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bitsquid.blogspot.com
| | blog.molecular-matters.com

One task that is pretty common in game development is to transform data according to some sort of hierarchical layout. Today, we want to take a look at probably the most well-known example of such a task: transforming joints according to a skeleton hierarchy. Specifically, we will look at the difference between a simple OOP-based...
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| | github.com

Awesome lists about all kinds of interesting topics - sindresorhus/awesome
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| | pikuma.com

So you want to learn more about game engines and write one yourself? That's great news! Here are some of my suggestions of C++ libraries and dependencies to help you get the job done.
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| | www.ign.com

Everything you need to know about Game of Thrones: The Animated Series.
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