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leifgehrmann.com | ||
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bumbershootsoft.wordpress.com
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| | | | | Now that I've walked through the history of OpenGL and seen what I can do at what points in history, I can attack one of the long-standing problems I had with my old pixmap library. It's not easy to see the issue with the logo image I've been using, so I'll be replacing it with... | |
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jamie-wong.com
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| | | | | One of the techniques used in many demo scenes is called ray marching. This algorithm, used in combination with a special kind of function called | |
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karendcampe.wordpress.com
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| | | | | We were talking online1 recently about parallel lines that are intersected by a transversal, and that there are multiple ways a student could justify that two particular angles were congruent. Since there are several angle pair relationships in play here, a students solution path might not match the teachers right answer, which can be frustrating. | |
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raphlinus.github.io
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| | | This post is an update to 2D Graphics on Modern GPU, just over a year ago. How time flies! | ||