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momentsingraphics.de
| | adv-r.had.co.nz
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| | mattkeeter.com
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| | [AI summary] The author explores optimizing implicit surface rendering by replacing conservative interval arithmetic with single-point sampling on Lipschitz-continuous distance fields and discussing normalization techniques.
| | www.willusher.io
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| | blog.demofox.org
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| Posts in this series: Basic Camera, Diffuse, Emissive Image Improvement and Glossy Reflections Fresnel, Rough Refraction & Absorption, Orbit Camera Below is a screenshot of the shadertoy that goes with this post. Click to view full size. That shadertoy can be found at: https://www.shadertoy.com/view/tsBBWW https://demofox2.files.wordpress.com/2020/05/pt1p.png When you see a photorealistic image that someone says is...