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momentsingraphics.de | ||
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www.jallmenroeder.de
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| | | | | [AI summary] A thesis post detailing a technique called Linearly Transformed Spherical Harmonics to improve real-time BRDF approximation for computer graphics rendering. | |
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mattkeeter.com
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| | | | | [AI summary] The author explores optimizing implicit surface rendering by replacing conservative interval arithmetic with single-point sampling on Lipschitz-continuous distance fields and discussing normalization techniques. | |
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adv-r.had.co.nz
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felixrieseberg.com
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| | | Tutorial: Using Shadertoy shaders in three.js - with example code using Next.js, Three.js, and React. | ||