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jonathanchang.org
| | freerangestats.info
7.4 parsecs away

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| | I draw maps of the largest settlements closest to the north pole and to the south pole, based on an idea by 'Brilliant Maps'.
| | frozenfractal.com
6.6 parsecs away

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| | I didn't have time during the holidays to implement any new features, so enjoy this filler post that I prepared earlier! In the very first post in this series, I wrote: The prototype took place on a rectangular map, with the left side wrapping around to the right to form a cylinder. [...] Many games do this and get away with it, but because I'm a perfectionist, I want my game to take place on an actual sphere. Today I'm going to write up in some detail why spheres are harder to work with.
| | juliasilge.com
7.1 parsecs away

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| | A data science blog
| | freerangestats.info
91.8 parsecs away

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| How to produce an animation of demographic patterns in Pacific island countries and territories from 1950 to 2050, in just a few lines of code.