|
You are here |
www.dodgycoder.net | ||
| | | | |
www.thomashanning.com
|
|
| | | | | Creating iPhone apps on Windows is not possible because there's no Xcode for Windows. Let's look at the alternatives. | |
| | | | |
www.peter-cohen.com
|
|
| | | | | This week on Space Javelin we talked Apple financials, iPhone 12 speculation, and I went on an extended rant about the sorry state of Mac gaming. | |
| | | | |
melkat.blog
|
|
| | | | | Apple has made a lot of partnerships with big companies like Quantum Computer Services (AOL), Microsoft, HP, Intel, Cingular (AT&T), Epic Games, Valve, Capcom, and Ubisoft. They are all pretty one-sided in terms of who benefits. Focusing on these partnerships distracts from what has made Apple's platforms successful: the community of dedicated indie developers. But like their corporate partnerships, this relationship is not a healthy one. | |
| | | | |
noahgilmore.com
|
|
| | | It's been a year since SwiftUI was released, and many iOS developers who are lucky to only support the two most current iOS versions will soon be able to start writing SwiftUI in their production apps. There are clear benefits to using SwiftUI (I could probably devote a whole post to them), so the question I've been thinking about is: where to start? | ||