Explore >> Select a destination


You are here

int10h.org
| | bsnes.org
17.7 parsecs away

Travel
| | Edge of Emulation Home > Articles > Edge of Emulation (originally published by byuu on: 2020-01-21) SNES emulation has come a long way from its inception in the 1990s. These days, I am able to keep my bug tracker free of game-related issues approximately 95% of the time, and new issues are usually very minor [...]
| | www.seasip.info
16.2 parsecs away

Travel
| |
| | mattiasgustavsson.com
20.5 parsecs away

Travel
| | My first computer was a C64. But my second one was an Atari ST, and it is the one I have the fondest memories of. It was there I really started making things, games at first, and later demos. As I like CRT shaders, I've modified the steem emulator to use my own CRT emulation shader. Just as I did
| | reverse.put.as
91.0 parsecs away

Travel
| I was trying to add some features to gdbinit and I needed global variables. I already knew that feature wasn't working on Mac OS X GDB and I was puzzled why it didn't work. Some quick tests on a Linux box couldn't reproduce the same behaviour so something is wrong with Apple's GDB version. I finally found how it happens ! A very simple .gdbinit to test things would be: