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| | How to write a simple chess playing program in one day with a few lines of code
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| | Adding a bestMove method to swift-chess-neo by implementing alpha-beta pruning for minimax
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| | [AI summary] An author shares source code for a 2,000-character C implementation of a full-fidelity chess engine called micro-Max to demonstrate the limits of minimal programming.
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| Let's put C++17 in practice! One of the good ways to do it is to take part in a coding challenge. So together with Jonathan Boccara from Fluent C++ we invite you to participate in "The Expressive C++17 coding challenge". The Expressive C++17 coding challenge Jonathan made a few contests on his blog (for example this one), and I thought it might be fun to do something similar for C++17.