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knhash.in
| | zserge.com
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| | How to write a simple chess playing program in one day with a few lines of code
| | home.hccnet.nl
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| | [AI summary] An author shares source code for a 2,000-character C implementation of a full-fidelity chess engine called micro-Max to demonstrate the limits of minimal programming.
| | edjohnsonwilliams.co.uk
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| | Looking at some modified versions of chess
| | spacebiff.com
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| Which is more unexpected, science-fiction bees or realistic dragons? For today's episode, we're joined by Connie Vogelmann to discuss that very issue. In addition to discussing Apiary and Wyrmspan, we also dig into how these games came to be, the benefits of grounding a setting, and the behavioral biology of leaving negative ratings on a...