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kishstats.com
| | www1.chapman.edu
3.8 parsecs away

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| | [AI summary] ASCIIsvg.js is a JavaScript library that simplifies creating mathematical diagrams on webpages using standard coordinates, offering an accessible alternative to SVG for educational use.
| | hypertexthero.com
3.6 parsecs away

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| | HyperTextHero's no hero but plays one on the web, improvising spontaneous sonic landscapes to make music, the language of the soul.
| | 16bpp.net
3.4 parsecs away

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| | [AI summary] The author discusses their work on developing a Nim package for HTML5 canvas manipulation, highlighting challenges in API design and performance optimizations.
| | nesdoug.com
25.5 parsecs away

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| See below for how Offset-Per-Tile modes work Most SNES games use Mode 1 most of the time. It gives you 2 layers of 16 color per tile, and 1 layer of 4 color per tile. All the other blog pages cover Mode 1, and I think we've talked enough about that. Let's take a look...