|
You are here |
blog.selfshadow.com | ||
| | | | |
retro365.blog
|
|
| | | | | The short history of Piccadilly Software is in essence the story of how local computer stores around became game publishers in the very early '80s. Customers became clients, most for a short moment in time, and the hugely successful video arcade games became the inspiration. The local computer store became the gathering place of the... | |
| | | | |
colinbarrebrisebois.com
|
|
| | | | | Figure 1: Direct and Indirect Illumination from a single directional light source. [1] This post is part of the series "Finding Next-Gen". Original version on 2015/11/08. Liveblogging, because opinions evolve over time. Global Illumination? Global illumination (GI) is a family of algorithms used in computer graphicsthatsimulate how light interacts and transfers between objects in a... | |
| | | | |
advances.realtimerendering.com
|
|
| | | | | [AI summary] The course provides an in-depth exploration of real-time rendering techniques used in modern video games, highlighting practical applications and innovations from the game development community and cutting-edge research. It features presentations from industry leaders and researchers, covering topics such as motion blur, global illumination, subsurface scattering, and dynamic sand simulation, with a focus on performance, visual fidelity, and production-ready solutions. | |
| | | | |
thomashawk.com
|
|
| | | [AI summary] This is a detailed account of a user's experience transitioning from a PC to a Mac, highlighting the challenges faced with PC hardware and software, and the eventual satisfaction with Mac's reliability, ease of use, and design. The user also shares their positive experience with Apple products, including the MacBook Pro, and encourages others to consider switching to Mac. | ||