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| | whackylabs.com
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| | After many years of search for the best way to build GUI softwares I think I've finally found the one true architecture to rule them all!
| | www.iamsim.me
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| | This will be the first in a - hopefully - long series of posts about building a UIKit app using The Composable Architecture, developed by Brandon Williams and Stephen Celis of PointFree.co fame. If you do not subscribe to Point-Free I highly suggest you take a look at some of the free episodes to get you started. If you'd like to sign up, here's a referral link that'll give me some credit!
| | kenb.us
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| | The UISegmentedControl provided by UIKit is a ubiquitous control. However, when it comes to customizing this control, it can get pretty tricky. So I'm going to try to explain how this widget ...
| | etodd.io
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| I wrote this article for the Sidebolt company blog. Reposting it here for your reading pleasure! Our latest gameSkyward Slotsmakes extensive use of JSON. We send Gigabytes of it flying back and forth haphazardly between client and server over a WebSocket connection. At first, we wrote code by hand to pack and unpack each message. Later on we decided that life is too short for that. In the beginning, we just dove into the JSON right where we needed it.