/explore

Click through on any links that interest you or select the planets on the right to continue exploring the Outer Web.
You are here

www.highcaffeinecontent.com
| | www.neilmacy.co.uk
2.5 parsecs away

Travel
| | A really nice improvement to Previews, with a macro cleaning up the boilerplate, and parity between SwiftUI and UIKit.
| | www.iamsim.me
2.3 parsecs away

Travel
| | This will be the first in a - hopefully - long series of posts about building a UIKit app using The Composable Architecture, developed by Brandon Williams and Stephen Celis of PointFree.co fame. If you do not subscribe to Point-Free I highly suggest you take a look at some of the free episodes to get you started. If you'd like to sign up, here's a referral link that'll give me some credit!
| | blog.steveasleep.com
3.0 parsecs away

Travel
| | There are three patterns I use in most of my UIKit projects that I've never seen anyone else talk about. I think they help readability a ...
| | www.paepper.com
39.9 parsecs away

Travel
| Hello Phaser.io (version 3) Phaser is a JavaScript library which makes it super easy for you to build games. It builds on top of WebGL, but if your browser doesn't support that, falls back to canvas support. In this quick post, I will show you how to get up and running with your first game in literally 5 minutes (if you take mine as a starter). Note that I use the new version 3 while many tutorials and example games are written in version 2.