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whackylabs.com
| | benoitpasquier.com
9.0 parsecs away

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| | A big part of the developer journey is make sure our code behaves as expected. It's best practice to setup tests that allow us to test quickly and often that nothing is broken. If unit testing is common practice to check the business logic, we can also extend it to cover some specific UI behaviors. Let's how to unit test views and gesture in UIKit.
| | sintraworks.github.io
17.8 parsecs away

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| | Continuing on our previous post, let's create some observable controls, and a view controller that observes another view controller.
| | swiftui-lab.com
18.6 parsecs away

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| | When we double wrap SwiftUI views inside a Representables and a Hosting Views, we open the door to new possibilites of what can be achieved with SwiftUI.
| | blog.mobiledeveloperaustin.com
81.3 parsecs away

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