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whackylabs.com | ||
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benoitpasquier.com
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| | | | A big part of the developer journey is make sure our code behaves as expected. It's best practice to setup tests that allow us to test quickly and often that nothing is broken. If unit testing is common practice to check the business logic, we can also extend it to cover some specific UI behaviors. Let's how to unit test views and gesture in UIKit. | |
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sintraworks.github.io
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| | | | Continuing on our previous post, let's create some observable controls, and a view controller that observes another view controller. | |
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swiftui-lab.com
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| | | | When we double wrap SwiftUI views inside a Representables and a Hosting Views, we open the door to new possibilites of what can be achieved with SwiftUI. | |
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blog.mobiledeveloperaustin.com
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