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blog.lukesalamone.com | ||
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paramdeo.com
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| | | | | [AI summary] This blog post provides chess strategies and tips for improving gameplay, focusing on opening principles, piece development, tempo gain, and endgame considerations. | |
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zserge.com
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| | | | | How to write a simple chess playing program in one day with a few lines of code | |
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mbuffett.com
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| | | | | Getting better at chess is really hard. My theory is that it's at least partially because of the feedback lag. Imagine learning to play the violin, but you have to play each song with earplugs in, then listen to the recording after. This is roughly what chess learning feels like, outside of focused drills. You play a game, ignorant of which moves are good and bad, then you get feedback from the computer at the end of the game - way past the point where you made the move. I don't think this is compatible with how humans learn, generally. | |
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www.rockpapershotgun.com
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| | | Blizzard devs are working with tabletop studio Glass Cannon Unplugged on the adaptations. | ||