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| | www.danheisman.com
3.1 parsecs away

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| | (* = A Dan Original/Special Principle) A lso see the video on Opening Principles ? The top ten are numbered followed by honorable mentions: #1 "Move every piece once before you move any piece...
| | mbuffett.com
5.0 parsecs away

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| | Getting better at chess is really hard. My theory is that it's at least partially because of the feedback lag. Imagine learning to play the violin, but you have to play each song with earplugs in, then listen to the recording after. This is roughly what chess learning feels like, outside of focused drills. You play a game, ignorant of which moves are good and bad, then you get feedback from the computer at the end of the game - way past the point where you made the move. I don't think this is compatible with how humans learn, generally.
| | www.banterly.net
5.2 parsecs away

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| | Since almost a year passed, I thought it would be a good time to reflect on how my game changed and what are the main things that I did or started paying attention to in order to improve and reach a decent intermediate level. As a result, I compiled a list of items
| | siderite.dev
27.0 parsecs away

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| A different type of analysis for an interesting line that I found in the King's Gambit.