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aras-p.info
| | zylinski.se
17.6 parsecs away

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| | In my book Understanding the Odin Programming Language I wrote that "Odin incorporates some of my favorite C best practices, straight into the language". But I didn't really elaborate on the details. Let's do that here! This brings me to talking a bit about a previous job I had. Back in 2021 I worked at a place called Our Machinery. We were creating a whole game engine in plain C. We used a very comfortable and powerful way to program C.
| | thenumb.at
12.0 parsecs away

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| | www.codeproject.com
16.5 parsecs away

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| | A implementation of a delegate library which can work faster than "the Fastest Possible C++ Delegates" and is completely compatible with the C++ Standard.
| | qsantos.fr
77.5 parsecs away

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| Although I am now mostly comfortable with Rust, some concepts still elude me. One of them is the exact meaning of Unpin. The documentation says: The documentation of Unpin says: Types that do not require any pinning guarantees. Where pinning is described as: From this, you could naturally deduce that Unpin is the trait that ... Continue reading You can move !Unpin ?