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www.datagenetics.com
| | www.redblobgames.com
4.8 parsecs away

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| | [AI summary] The text presents a comprehensive guide to grid systems, covering square, triangular, and hexagonal grids. It includes detailed explanations of coordinate systems, movement algorithms, and relationships between grid elements. The document also touches on mathematical concepts and references various resources for further reading.
| | datagenetics.com
3.7 parsecs away

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| | [AI summary] The author presents a mathematical puzzle regarding how many grid squares a line crossing them, deriving a formula using the Greatest Common Divisor and extending the concept to three dimensions.
| | frozenfractal.com
8.2 parsecs away

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| | I didn't have time during the holidays to implement any new features, so enjoy this filler post that I prepared earlier! In the very first post in this series, I wrote: The prototype took place on a rectangular map, with the left side wrapping around to the right to form a cylinder. [...] Many games do this and get away with it, but because I'm a perfectionist, I want my game to take place on an actual sphere. Today I'm going to write up in some detail why spheres are harder to work with.
| | biobreak.wordpress.com
54.6 parsecs away

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| It's the start of the week, so why not start it off right with some great tunes? Enjoy your latest Bio Break Mix Tape, a random collection of awesome songs that I've discovered lately and want to pass on to you to enjoy too... https://www.youtube.com/watch?v=VPPEPsjxGT4&pp=ygUnS2luZyBLb2JyYSAtIElyb24gRWFnbGUgKE5ldmVyIFNheSBEaWUp https://www.youtube.com/watch?v=002ei4fbiCk&pp=ygUfSW5kZXBlbmRlbmNlIERheSBtb3JzZSBjb2RlIG9zdA%3D%3D https://www.youtube.com/watch?v=UG7P0_DiJpE&pp=ygUMc2FsdCBibHVzdGVy https://ww...